Meet Illihion and Mor and help them return to their medieval fantasy time!
1. Creating a box
First, I made some design choices to give me challenges to overcome and requirements to meet.
2. Brainstorm
I brainstormed until I found something interesting in the theme.
First, I got some idea about the gameplay, then something about the theme.
When I had something clear enough about the theme I moved to the next step.
3. Pitch Deck
I create the first draft of the pitch deck. It helps me visualize and summarize all the most important elements of the game.
4. Visual Boards & Story
After the pitch deck, I create the main story with an awesome tool called Fabula.
With the story and core concept in mind, I'm able to create some visual boards that help define the mood and the main characters.
4. GDD & One Page Design
With the core mechanics and the story in mind, I start designing with a Top-Down approach.
A move across the document defining everything I need for going deeper a little more in any areas.
5. Prototype
I create the prototype, understand what works and what is not working, and go back to the documents fixing and revising everything that needs to be changed and updated!
The story
Prototype & Revising more!
The next step will be to have a playable beautiful corner!
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